V.E.N.O.M. uses a tractor beam to seize an airliner, set it down on a clifftop and demand gold from the Peaceful Nations Alliance. M.A.S.K. is sent to the North Sea region, where Miles Mayhem is trying to take an Army power booster to strengthen the beam; the agents rescue crewmen from the raid but lose the booster. Mayhem then announces he will pull a piece of the Van Aulden Comet down on a major city. Scott helps the computer narrow the beam's location to Norway, and the team goes after the installation, losing Firecracker to the beam in the fight at the installation. Meanwhile, Scott's modified toy cars run out of control at home.
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Everyone in this episode is holding something they cannot turn off. At the start, Scott has a floor full of toy race cars running on a can of high-performance fuel that Dusty gave him, and by the end he cannot get them to stop. In between, V.E.N.O.M. has a tractor beam that pulls airliners out of the sky and an Army power booster it wants to bolt on to make the beam strong enough to drag down a comet. Death from the Sky is a story about power that nobody is able to switch off, and the best thing about it is how openly the domestic subplot and the global one share a joke.
It opens well. An airliner loses its controls, air traffic control cannot raise it, and a grey-moustached passenger watches from the cockpit as the plane is steered down onto a clifftop, with Mayhem's remote control and a calm threat that next time the landing will not be so soft. The demand, gold delivered to a bank in Switzerland, is the sort of ransom the show can afford, and the very first scene sets the rules for the beam before anyone has to explain them.
The writing then moves in a sensible order. M.A.S.K. is chosen, the heroes head for the North Sea, the raid on the power booster goes wrong, and Mayhem raises the stakes with the comet. The best bit of problem solving belongs to Scott: asked by Matt to have the computer analyze where a clear shot at the comet could be fired from, he feeds it a list of northern locations, and the computer rules out Iceland, rejects a Swedish site for being too far inland, and settles on Norway with near certainty. It is a small moment of competence for a kid who has been locked out of the missions, and Scott gets to be useful without leaving the house.
The animation is functional and sometimes nice to look at. The tractor beam is drawn as rings of yellow light, which is a good choice because it makes lifting a red truck and a handful of boulders look both gentle and awful. The Firecracker tipping over onto a rocky ledge and then rising in the beam is a strong set of images, and the targeting screens with crosshairs make the final exchange feel like a duel between two sets of instruments. Mayhem's voice has a cold, patient quality here that suits a man holding a comet over a city.
The standout scene is the opening, which establishes the weapon, the villain and the price in a minute, and then gives us the cliffhanger image of a passenger jet perched on a rock. That one image sells the idea more efficiently than any of the later action, and that is part of the difficulty. The comet threat is described far more than it is seen: a monitor shows a streak, a diagram shows orbit lines, and the major city that is supposed to be in danger is never named or shown. The viewer is asked to take the danger on trust, and the animation, which could have given us a skyline, gives us a diagram.
A smaller weakness is travel. The vehicles leave Boulder Hill and are in Norway in the next scene, as the fan wiki points out, and Bruce's Lifter mask burns out in the rescue only to work again later. Neither matters much in a twenty-two minute adventure, but both are the sort of thing a more careful episode would have smoothed over.
The ending returns to the beginning. Hondo has lost Firecracker, Scott has a promising replacement, and one of his supercars goes tearing off before anyone can catch it. It is a very good last gag! It is also the right one, because it admits that the episode has been about machines getting away from their owners, and it leaves the episode a good middle-ranking entry among the early run.
- The M.A.S.K. wiki lists the closing safety tip as Buddie Hawks and Matt reminding Scott to ride his bike on the right side of the street, and its safety tip page lists bike safety again in the later episode Blackout.
- The M.A.S.K. wiki records a continuity error: the vehicles leave Boulder Hill and in the next scene appear to have driven all the way to Norway.
- The M.A.S.K. wiki notes that Bruce Sato's Lifter mask is described as burnt out after the rescue, yet it is used again hours later in the final battle to lift Firecracker off a cliff.
- The M.A.S.K. wiki lists Dusty Hayes as mentioned by Scott, who says Dusty gave him high-performance race car fuel, but Dusty is not selected for the mission.
- The M.A.S.K. wiki notes that the footage of Bruce Sato dropping a stack of boxes in the agent call-up sequence is seen again in The Plant Show.
- The M.A.S.K. wiki lists Gloria Baker as Thunderhawk's co-pilot on this mission.
- The M.A.S.K. wiki lists Doug Stone as the voice of the President in this episode, alongside Matt Trakker, Hondo MacLean, Dusty Hayes and Bruce Sato.
- The M.A.S.K. wiki describes the Peaceful Nations Alliance as an international peacekeeping body that frequently warns Matt Trakker about V.E.N.O.M. activity.
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