A ranger's tour of a vast cave system turns up fresh footprints, a freshly blasted chamber, a dust-free saddlebag and a map. Matt Trakker's computer matches fingerprints on it to Jesse James, whose fortune in bullion from 1878 was never recovered, and to Miles Mayhem. The trail runs to a canyon mine where V.E.N.O.M. and M.A.S.K., with newcomer Ace Riker, race through clue after clue. Scott and T-Bob follow on mules and by raft, and Mayhem reads the shadows on a mine car drawing to find the right cave. M.A.S.K. arrives after the shadows have moved, and the fight over the gold follows.
Ten million bucks of bullion? That's a lot of chicken soup!
Treasure maps are the cheapest device in adventure writing, and Quest of the Canyon hands out more of them than a pirate would carry. A saddlebag with no dust on it turns out to hold a map of the caverns, fingerprints lead to a legendary outlaw, and a drawing on an old mine car points toward a cave; and when someone searching a mine finds yet another sheet of paper, the episode has him say "another map" and move on. It is a cheerful cartoon about following a paper trail across the American West.
The thing it keeps returning to is who reads the clues best, and the answer is V.E.N.O.M. The computer dates one set of fingerprints to 1878 and names Jesse James, with Miles Mayhem on the other; the gold James took is described as ten million dollars in bullion that was never recovered; and when Mayhem's crew learns that the shadows cast by a drawing on a mine car point to the cave at three o'clock, one of them grumbles that they are looking for gold while Mayhem is learning how to tell time. The episode is about reading the same clues as the other side, and the villains read them first.
The writing keeps the Old West flavor throughout. T-Bob puts the bullion in terms of chicken soup; Scott tries on a ten-gallon hat that is a good five gallons too big; a ranger gives a mnemonic for stalactites and stalagmites in the opening tour; and the new agent, Ace Riker, is introduced by the computer as a former test pilot of Cherokee heritage. His first real scene is an apology. He leads Matt along a shortcut he used to take as a kid, rock collecting, and a boulder he must have missed comes down in front of them; Matt shrugs and says it only needs a little light shed on the situation.
The kids get a travelogue of their own, and it is among the funniest parts. Scott and T-Bob are told to stay behind because the mission is dangerous, say they have already missed two game shows, and end up on mules at the rim of a canyon, with T-Bob convinced he will wind up flat as a python. Later they ride a raft in orange life vests with water spraying around T-Bob, who has already said he feels like an endangered species and gets seasick walking through puddles. On the animation side, the canyon walls are tall and sunlit over a small mine entrance, the tracks fork beside stacked crates, and a red car with its gull-wing doors raised hovers over the canyon floor on a bed of clouds.
The standout is the first clue. Deep in the cave, someone notices that the saddlebag is clean while everything else is thick with dust, so it has been left recently; then comes a second map, of the caverns themselves, with the blasted chamber marked on it. It is a small, quiet piece of deduction in an episode that otherwise runs on action.
The weakness is that the heroes solve nothing themselves. V.E.N.O.M. works out the shadow clue and reaches the cave at three o'clock; Matt's team arrives after the shadows have moved, says the gold could be in any one of the caves, and uses a mask to pick the right one; and Scott and T-Bob find it by following old drawings on a wall. The clue chain the first half builds so carefully ends up as V.E.N.O.M.'s alone, and the heroes finish by showing up. A twenty-two minute slot probably left no room to let Matt solve the shadow puzzle too, but the result is a middle act in which the clever work belongs to the other side.
It works as an introduction for Ace Riker and the Slingshot and as a treasure hunt with more charm than urgency. Mayhem gets there first, and the heroes spend the rest of the episode catching up.
- According to the M.A.S.K. wiki, this is the first appearance of Ace Riker and the Slingshot.
- The wiki says the original color guides for the toy line show that Slingshot was first named Odyssey.
- The wiki's continuity notes say Riker refers to his mask, Ricochet, by its original name, Boomerang.
- The M.A.S.K. wiki lists Mark Halloran as the voice of Ace Riker, Cliff Dagger and Sly Rax, and notes that Sly and Cliff's argument in the cave is one of the few times the series overlaps two voices performed by the same actor.
- The wiki's errors list says the same cave background is used in two consecutive shots as Mayhem calls Cliff "stupid" and Cliff replies that Mayhem usually calls him "idiot".
- The wiki says the Carlsbad Caverns ranger mentions that Matt is a new member of the park's board of directors, which is what the opening tour in the episode shows.
- According to the wiki, Bruce's Satoism for the episode is that a journey of a thousand miles begins with a single fall.
- The M.A.S.K. wiki records that Stinger was named Scorpion in the original color guides, and the episode has Mayhem ordering Bruno Sheppard back into "Scorpion" to shift boulders.
- The closing safety tip, according to the wiki, has Matt warning Scott that reading without proper lighting is bad for his eyes.
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